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Grant Hao-Wei Lin

I'm Grant Hao-Wei Lin

A Creative Director in New York City 

Corporate Strategy

Building narratives through short-format film production

(2022) Empty Room Music Video

Cinematography, Producing, Script Writing 

(2021) All City's A Stage Pilot Episode

Documentary, Video Editing, Graphic Design

I see film both as an artistic tool and also a powerful medium to tell underrepresented stories that can reach a wide range of audiences. Here are two featured projects I have worked on between 2021-2022.

Designing integrated UX features in popular mobile apps

(2019) Open Table Server Review

Feature Development, User Research, Prototyping

(2020) Spotify "Made You Look" Friday

Marketing Strategy, UIUX, Fashion Experience

Having worked as a full-time product designer and maintained day-to-day design workflow and production from 2015 to 2020, I love to think of ways to implement new features in our existing digital experiences.

Creating brand experiences through visual design

I started working as a Graphic Designer in 2012 at the University of California in Berkeley. Since then, I have taken on many different graphic & visual design roles when crafting brands which I have encountered over the years.

(2018) Trove Personal Storage

Branding, Graphic Design, Mural & Signage Painting

(2017) Butterbar Viral Video Agency

Art Direction, Logo Design, Cinemagraphs

Other Design Projects




I created an unconventional pitch deck for a media agency


I iterated on paid social media ads for A/B Testing


Other UX Projects




I was commissioned to create a responsive web revamp


(Coming Soon) Kitiki Social App Redesign

Currently under construction


Celebrating performing artists through still & moving images

(2021-22) Gotham Dance Theater

Studio Photography, Retouching, Cinematography

(2020) New Museum Dancer's Residency – More Or Less

Dance Photography, Archival Videography

I love movement as an art form, and moving to New York City has inspired me to create still and moving images for dancers and performers not only to elevate their craft but also to capture under-represented narratives and stories. 

Exploring complex identities with digital contemporary art

Covenant Eyes

3D Modeling, Fine Art


Game Design, Game Development

I finished my 3-year Master of Fine Art in Photography at Parsons School of Design at the end of 2022, during which I engaged in new media and emerging technology as a way to bring up under-represented personal narratives about the relationship between photography and memory.

Other Retouching Projects




I shot and edited photos that was featured in Time Square


(Coming Soon) Bond Hardware Product Photography

I shot and composited fashion product stills and videos


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